Booster L1 Lighting

1 Like

Cria,

I love the ambience of your scene! The warm lights are very nice. It looks to me like you used added emission to the orange material. That’s a really nice touch! I would love to see more!

Have a nice day :smiley_cat:
GK

Hi GneissKitty,
I’m very happy you liked my scene! I used Emission on the sphere and the yellow and blue blocks and a directional light (rot 52/-50/-55; intensity 0.8); then in Light settings >Environmental Lighting, I put Source to colour and Ambient colour to black, to make the scene darker. I learned this in the Udemi course about Lighting (“Realistic Lighting for Game Development” by Wilmer Lin) and can absolutely recommend it.
Take care
Cri

Privacy & Terms