Hey!
I’m almost finished with the Laser Defender section and before moving on with the course, I wanted to try some additional stuff that crossed my mind while working through the videos.
Would be great to get some help with this situation…
I thought about a bonus score for each wave if the player has shot every enemy of a wave.
Not quite sure about a cool approach to achieve that.
We would have the “numberOfEnemies” from the WaveConfig script, so kind of a counter that increases with every defeated enemy and which resets itself (or is turned back to zero at the end of every wave) would be cool I guess and to compare the values then. If the value is the same, the bonus score is triggered.
Yep but I’m a bit overwhelmed where to start and which scripts etc.
Would be great to read some ideas…