I’m adding the Two Bone IK node and trying to control the end effectors but cannot. I’m getting this posts title as an error under the Previewing ‘Fistpersonanim_bp’ text as soon as I come into the anim graph. Adding hand_l as the IK bone does not get me a vector hadndle in the preview window initially, but when I click back on the node in the graph I do, but cannot do anything with it.
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