Body/Clothing material

Did I miss a lesson or in which lesson did we add emission and mix shader nodes on the body/clothing material?

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Looks easy to copy from this lecture, but I have no idea what lecture it was done in. Would have to sit through the entire course to loo for it. Perhaps others will recall.

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Yeah I copied it but I would like to have some things explained, especially the changes to principal BSDF.

I went through the whole course but the changes to clothes and body material were new to me so I guess there is a lesson missing?

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Maybe just ask what kind of info you need?

Ok, I understood that the emission node and mix shader node are there to adjust the realistic rendering for the model, I was a bit confused by the changes to subsurface, but after rewatching the rendering lesson it is actually explained there.

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