Board shakes uncontrollably when rotating based on mouse values

Hi, okay so, I’ve set up floor so that it rotates along it’s axis according to values it gets from the mouse. However, if I actually play the game, if I start tilting the board it starts to shake uncontrollably. I assume that the problem has something to do using “Clamp” so that the values from the mouse can’t go outside of -40,0 to 40,0, but I can’t figure out what the problem can be.

I’ve tried to write the code exactly as the lecture specifies, can anyone give some guidance or help with this?

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Hi there!

It’ll really help if you can show me what your code looks like, can you reply with a screenshot of your level blueprint?

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