Going through the video 212 from the Battle Tank tutorial I found myself some weird behaviour on Xcode that is leading to my custom Component BarrelTank not be available even though I have followed almost every step.
If anyone experienced this and can give me some idea how to proceed it would be truly amazing. I have been stuck for quite some time due to this issue.
Thanks so Dan much for your prompt reply. What happens is since I’m getting these false positives I am not getting the TankBarrel Component to show up, hence I can’t add it to my Tank_BP Blueprint. What shall I do in this situation?
Thanks so much Dan, last time I tried to compile it crashed, but it must have been a very bad coincidence. This time it compiled just fine, even though Xcode is showing those compiler errors.