For most of the lectures in the simple shooter, I haven’t got a clue as to how to go about the challenges like the blending of two blends I had no idea how or why we would do that. And then we found that wasn’t useful. I still can’t understand why we are using the run backwards on the outside of the blend space. Is putting the run backwards like this standard industry practice?!?
Now we are directly manipulating the BluePrint for something I have no idea at all what to do, such as setting the speed of the Vector length, OK, got no idea at all, really no idea. I’m sure it’s simple and we’ve done it before but I’ve haven’t done anything with blueprints since December 23rd when I stopped using my computer for the heat of summer. Nope, watching the lesson though I hadn’t done this before and had trouble following his explanation.
Man, I feel stoopid .