Hi,
I’ve setup all my blueprints exactly as Ben has for the door to swing open rather than just instantly appear open.
However when I run the game, it does still keeps just opening suddenly rather than swinging open and running the animation. When I look at the blueprints whilst it’s running the little box above the timeline node doesn’t say the timeline is running, the seconds measurement stays at 0.0.
Could anyone help with this?
Thanks
Tom
(P.S Think the problem is specifically in the Timeline node and also my curve is grey rather than red)