Blueprint editor problem!

Hi there, i’m having a bit of trouble with the function ‘Set Barrel Reference’ on the blueprint editor after the creation of the class UTankBarrel. For some reason the blueprint editor broke the conection between the UStaticMeshComponent (Barrel defined on the Tank_BP) and the parameter UTankBarrel we created on this chapter and doesn’t allow me to reestablish it.

I’m using 13.0, and sorry for my english… i know its not good enough for this kind of questions.

Thanks!

Solved! Next video covers the solution!!

2 Likes

Glad you got it solved. I was about to come in here armed with some probing questions to see if I could give a suggestion since I spent a lot of time learning blueprints before battletank was completed haha.

Thanks for bringing attention to this. Actually couldn’t get stuff showed in this viedo to work, because UE 4.14.3 broke the link automatically and barrel couldn’t be found because of that.

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