Blueprint code not working correctly

I’m currently taking the course “Unreal Engine 5 C++ Developer: Learn C++ & Make Video Games” This problem started to occur when watching "lesson 28: Variables"

Event graph:


After pressing the compile button, the ball BP Projectile stopped being flung forward when Left Mouse Button is pressed. Instead it just spawns at the location of the player pawn and drops to the ground.

I don’t understand what’s causing the issue, if anyone could tell me what might be going on it would be much appreciated.

You don’t have “Vel Change” ticked on Add Impulse.

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