Hi!
When I’m baking a normal map I appears very blocky looking. How to fix it? What causes the problem?
Thank you!
              
              
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          Were both HP and LP smooth shaded?
              
              
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          If blocky then the resolution is low.
- Did you use the correct sequence HP > LP
 - Like NP5 said, did you smooth orcs
 - Resolution (scan) properties of the bake
 
              
              
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