Blocks Not Breaking After Singleton Lessons

Hey everyone,

I am a little lost after lessons 70 and 71. I followed along…but there were some inconsistencies between the two videos. In 70 the singleton pattern was placed in the GameStatus.cs script. In 71, it was placed in a Class in a script named Singleton.cs. So, I am not sure which way to set it up or how to add a Singleton.cs script to interact with the game. Finally, after making the changes and updating all of my prefabs, my blocks no longer remove (Destroy) themselves from my scenes. Sound and ball movement seem to be fine.

Any help would be greatly appreciated. I don’t want to move forward until I am able to fix this issue. Thanks in advance. :slight_smile:

I found the solution to the problem. My Game Status Prefab was missing the Score Text in the Serialized Field with the same name. I hope this helps anyone else that might be having this issue.

Take care everyone :sunglasses:

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