http://gamebucket.io/game/dd23a435-ed4d-43ed-91e4-a2a734d97440
Used to play a game like this years ago.Wished to somewhat recreate it
Its a 2 player game:
Player1-WASD keys,
Player2-Arrow keys,
Would really love to get some feedback.
http://gamebucket.io/game/dd23a435-ed4d-43ed-91e4-a2a734d97440
Used to play a game like this years ago.Wished to somewhat recreate it
Its a 2 player game:
Player1-WASD keys,
Player2-Arrow keys,
Would really love to get some feedback.
Might want to work on the movement a bit. Itโs too inaccurate. They seem to move too much for each button press, makes the blobs hard to control.
An AI opponant would be a logical next step to it.
Hey, thanks for the feedback
Here, i wished to make the blobs normal rigid body colliders and not the kinematic kind so that they could feel the forces from the ball and gravity. I read in the unity manual that directly controlling the position and velocity of such object is not a good idea and rather one should use the Addforce() instead. Making player controller which uses forces is definitely a though task. I will definitely try to refine it more.
Consequently i now have much more respect for developers who nail the movement mechanics in 2d platformers
hey hey
Impressive - fun simple game
Thanks man
Good job on this! Not sure if you adjusted it since the first feedback but I kind of dig the controls. The take a little to master adding to the skill of the game. One quick suggestion if you can figure out how to do itโadd a slime trail particle of some sort. Will help with the look and feel of the slimes sliding.