Blob Man

Added some more features to him; made him more muscular a bit, and even added some shoulder blades on the back of him too. Ironically it was the shoulders themselves that I couldn’t mess around with too much, since it affected my chest too closely; any advice on what I could add or modify to gain better edit control on the shoulders?


Better control ends up meaning more geometry, and this is set up as a simple very low poly creature. Probably not worth the added complexity until you want to make something more of your own design.

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