first, thank you for your Blender, Unity and Unreal courses, I have learned a lot (and still learning!).
I am trying to do some blender assets and export them to Unreal. It is not so simple as export them to .fbx, there are problems with UV maps, materials, collisions… It seems to me like the courses are a bit “on their own”, and perhaps it would be a good idea to build some bridges between them. I don’t know what would be better, if adding some extra material on the courses, or make some mini-courses (or no so mini… ) … But I think it would be really a good thing to build this bridge.