Blender to Unity ... Interface Different since Tutoriak .. no Albido?

I dragged my ORK onto Unity but Animation Clips Didnt Transfer …

Albido Box no Longer in Unity ?

Cant one use the Mixamo Clips inside Blender nowdays to build Animation ?

Hasnt Unity gone Pay to Play in the Meanmtime ? Would be better to use Unreal ?

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Haven’t used unity, but on the Blender question: Yes you can save the Maximo animation as FBX and Blender can Import the animation.

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Hi … Ive got the sigle Animations going in Blender but I was hoping to join them into a longer one … The Albido in Unity is now called Base so hopefully ill have them joined soon in Unity … I see the Animations only transfer with all Rigs to Unity when set to Humanoid …

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