Blender 4.0 - Texture slot has moved to a new location

Hello there.

In Blender 4 the texture slot under workspace, active tool settings has moved.
image

The texture slot is now located here

You can create either a new image, or material.
e.g., a new material with a base color


The same tool shows the current image name. And allows you to save all images.

Adding material for the 1st time creates a material shader, with a texture node, and the new image is already selected.

The new image is immediately available in the image editor.

You can find more here > Blender 4 manual - Texture Slots

Besides the location to add a texture, the functionality @Grant_Abbitt described stayed more or less the same.

Hope this helps.
Cheers,
Ray.

4 Likes

Thanks for pointing this out. I was not actually aware of that change.

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You are welcome. I spent one hour to figure out how this works now. Best way to learn is to trouble shoot :smiley:

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