That’s looking awesome! Thanks for letting us know.
Steam just updated my copy and I grabbed the fox demo file from blender.org …
It’s really interesting to see how some of the effects are done.
- NVLink support for CUDA and OptiX . When enabled in the Cycles device preferences, GPUs connected with an NVLink bridge will share memory to support rendering bigger scenes .
Does this mean one should consider two graphics cards in the future? With one of these link things. Does it make two lower cards better than one higher card?
Life gets ever more difficult to consider upgrading machines.
Hard to keep up with, they are able to do so much probably from all that funding over recent times. Plus this course seems abandoned, not updating, let alone keeping up.
12 months ago we were only just getting the official release of 2.80, It’s kind of hard to keep up with Blender when they’re releasing a whole new version every 3 months.
Agreed… Blender dev has accelerated a lot in the past 2 years. Thankfully, the core concepts in Blender hasn’t changed a lot as I still find very old 2.x tutorials relevant and useful in most cases.
There is almost no interface change going from 2.8 to 2.9 as there was with 2.7 to 2.8, so I think pretty much all of the courses for 2.8 is still relevant. 2.9 does more to add to Blender than change it the way 2.8 did.
Not really - standard PCs will get more powerful with each generation and you will be able to do more anyway. Beginners would see little benefit… it would only be something you would consider if you were a VFX pro already. I think this upgrade to Blender means a lot more for people who operate and run render-farms. They should be able to get more out of their clusters with this addition and it gives them more options for hardware upgrade paths (getting more out of existing RTX hardware investments).
Ok. Was just wondering if 2x2060s would be cheaper than one 2080 and as good or better. Though in the end I seem to end up never upgrading as it all becomes too hard to work out what to aim for. Usually I only end up getting a new pc when the old old actually dies on me, and I lose copious ‘stuff’. These days I have an external drive that I sometimes make copies of things onto. No where near as much as I should of course.
How could I miss out on this! I need to look at the Talk section of this forum more just downloaded the version (extrude manifold will be amazing).
Has anyone experienced issues with the shadows in 2.9 for Eevee, my models have had weird shadow artifacts since then.
Beautiful update… I love blender
Problem solved; simply had to play around with the settings with the light(s) I had in the scene as well as with the shadow settings and everything looked like they did before, not sure if they changed the lighting in this update or something.
If I could remember correctly. There was an issue on fixing Eevee light strength to Cycle light wattage. This was many many months ago.
Never had this shadow problem before 2.9 and even though it sort of got fixed by tweaking shadows and lights, the problem is not completely solved, because I never had to tweak the settings back in 2.8 so still not sure whats going on.