Made up the lighting for LV1 of Blaster Boring! It was fun to experiment with the different kinds of lights. Feels pretty nice and atmospheric now.
Looking forward to learning more and using this level as a replicable base to make the other 9 Levels of the game.
The “Blasters” and Blast-able Rocks/Obstacles I’ll need to make from scratch, but knowing what I do now from the Obstacle Course, collision handling, prefabing, emissive materials and the particle systems I think I could cook up something cool!
Can’t wait to share more soon!