After a few weeks of pushing, thinking and workaround-ing I’m grateful to say that all of my levels for Blaster Boring are complete!
I had to scrap some ideas on-the-fly because they were out of my immediate scope of knowledge to implement and I plan to use this game as a portfolio piece so I can become a full time game dev. Whether for a company or myself.
I’m hoping to share where I publish it soon and to see what everyone’s experiences are with the game!