Better explaination about how to setup unity material

I’ve found a better explaination about setting up blender material with both roughness and metallic textures


and

TLTR you can bake these textures in a single texture using the right channel (it’s even a performance improvement so you may want to check it)

note that unity uses smoothness that’s the opposite of roughness, but it’s everything well explained in these forums posts

maybe this is something @Rick_Davidson could be interested into to extend current lesson

3 Likes

Privacy & Terms