Best way to set animation speed - Unity2D

Hi, I noticed that Rick changed the animation speed inside the animation box in the animator.
I was modifying it by adjusting the sample count when creating the animation.
For example, Idle has 10 samples, but climbing has 8, and running has 12.
All of them have a speed of 1 inside the animator.

Which is the best way to control this?


I think it depends on the game. You’ll have to test it.

Also see this discussion:

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