I have created a low poly asset that I will be using for my game, I am happy with the result. I followed the low poly course of just adding the image texture as a material and marking out where I want each colour.
The problem it is to clean and would like to maybe make like natural dirt look around the object in places. should I just use a dirt brush in paint texture or what is the best way to go about it?
I am very new and if anyone has any insight on what road to go down that would be great.