As per the lectures, I’ve published a WebGL build of the text adventure. It is called Bedlam. Kind of a cosmic horror thingy set in the 18th Century.
The link is here https://www.sharemygame.com/share/bee8c8d4-6412-46a7-80b6-b663208286f9.
I’ve combined it with some elements of the UI lecture.
There’s a rudimentary inventory system.
Multiple endings.
Please leave feedback if you can, I’m looking to improve.