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Why does this module show as 0 instead of 110?

Here’s the opening 20 (ish) seconds of gameplay from my level.

It starts off with a slalom so players can get used to the controls.
Next up is a small group of enemies heading straight for the player, giving the player a chance to try shooting some easy targets.
This is followed by a large wave of enemies moving away from the player, which allows them to practice aiming.
Finally, any remaining enemies from that wave are destroyed by a rockslide. This tells the player that the level will change around them.

There’s still around 2 minutes for level to craft, plus a lot of polish that needs to be added, but I’m happy with the results so far.

I’m not planning to make this into a full game, so will settle for a short and polished portfolio piece.

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