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gmp_s03_slow_in_and_out

#1

If you’re reading this, there probably aren’t very many posts yet. But don’t worry, you can be the first! Either create a new post or just reply to this one to say ‘hi’.


#2

Slowly crank down the portculis
portculis_slow
Unless there are barbarians, then just drop it
portculis_fast


#4

Porticulis1Porticulis2


#5

I did a gate opening mechanically and closing fast

Gate Open SlowGate Slam Shut


#6

Smooth and slow portcullis vs slamming portcullis:
portcullis_smooth and slow_flat portcullis_fast_flat


#7

Castle anim smooth Castle anim quick merged


#8

This is my go at this. Please excuse the wonky door way :joy:
I wanted to get the animation out as fast as possible and so made some corner cuts here and there!

Portcullis shutting slowly flattened Portcullis slamming flattened


#9

S3L46-1%20Portcullis%20SteadyS3L46-2%20Portcullis%20Slam


#10

I cheated a bit. I reused material from the Blender 3D course (which I followed and appreciated very much). Where we crafted a church with a arch. I only needed to build render the portcullis. and three render with transparent bitmaps (I could have rendered it also as animation in Blender, but I didn’t).

c46-castlefence%20-%20equal and c46-castlefence%20-%20inout

Based on:
fence-bfence-afence-c

That’s it. Happy animating.


#11

here’s my porticl…whatever its called
Castlegate

Castlegate2


#12

Slow And Steady…

Slow%20In%20And%20Out%202 Slow%20In%20And%20Out


#13

Here are my porcullises. I kept them simple and they still took me a decent chunk of time!

Portcullis%20Steady%20Flattened Portcullis%20Slam%20Flattened


#14

portcullis_smooth

portcullis_smash


#15

Portcullis
The inner portcullis is animated mechanically. It moves at 5 px per frame. The outer portcullis starts out moving at 5 px a frame for the first two frames, then doubles it’s movement each frame for three frames, and bounces and jiggles at the end.


#16

ChallengePorticullis


#17

Love the jiggle!


#18

Nice shake at the end!


#19

Here’s the portcullis being steadily lowered.
portcullis%20flattened
This second one moves a little bit farther each tick, and then I added some dust at the end.
portcullis%20gravity%20flattened


#20

Portcullis_slow Portcullis_slam