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Hi
I define a particle system for self heal object and then delete that. but when I produce a new self heal object with menu,
there is a particle prefab variable in it. How can I refresh this ? How can repair it?
Thanks
Hi. I have a couple of bugs. The self heal does work, but I have to click on the enemy to make it heal me which doesn’t make sense as I should be able to click anywhere to get the heal. My player character also has developed a movement bug somewhere where once he reaches his location he will start to walk slowly back to the last location he walked to and then stop and stutter step in random directions