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[Help] Having issues with my nav mesh, for whatever reason parts of my terrain aren’t covered by the nav mesh. Also my bridge didn’t get covered by my nav mesh either.
For the bridge, you need to select the bridge mesh and then click on the navigation tab where the inspector is, then click Object and select Navigation Static so it is checked.
Have you tried walking on the areas which seem not to be covered. I think this might just be the scene renderer.
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Thank you, I hadn’t actually tried walking around on it but it seems to work fine and the player can walk on it. I wonder if the enemies will be able to follow or chase across it.