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bcc_s03_object_mode_and_edit_mode

#1

If you’re reading this, there probably aren’t very many posts yet. But don’t worry, you can be the first! Either create a new post or just reply to this one to say ‘hi’.


#2

Nice detailed information on the differences between object and edit mode and its uses and pitfalls.
Great lecture i think :slight_smile:


#3

Examples of switching mesh data, using the tool object in hand of rigged figure.


#4

Plinth with placeholder cylinder with switching mesh data. Pleasantly surprised to see this brings materials over as well! Was going to render, then realized I wanted the outliner and properties panel for the challenge, so just saved screenshots through camera view.

Placeholder

Suzanne

Radioactive Triple Torus

Crystal Icothing

Plinth on Plinth Action