If you’re reading this, there probably aren’t very many posts yet. But don’t worry, you can be the first! Either create a new post or just reply to this one to say ‘hi’.
My thoughts are that the Component Pose
is different than the Base Pose
what that difference is I’m not so sure, maybe it’s the animation pose from the parent bone where the IK will be applied?.
The Effector Location
is just where the effect is taking place, a 3D coordinate in local or wold space relative to our IKBone, the Joint Target Location
I assume is where the two parent bones meet, the inflexion point in other words.
From the details panel we have the IKBone, this should be the bone for the Effector Location
to happen, for example a foot, then you can specify the effector location if it’s in local or global coordinates.
No clue what Bone Space
might be, perhaps it’s referring to another bone’s location?