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If your using unity 5.5 and have a pitch black cube it might be because you don’t have a directional light in the scene.
I have done the blender course already and also the unity course so i sort of knew what to expect with problems, or so i thought.
I had not actually realised you could use this method as i always used the two programs independantly.
Learning about changing materials and how they update accross the two platforms is really useful especially for constant minor tweaks to a scene!
Looking forward to solving the “positioning” issue as that is something i always make an error with.