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My OnReceiveAbortAI is not being triggered when the NPC is getting far away from me, anyone with the same issue?

When a decorator calls abort shouldn’t all it’s children get a call to EventReceiveAbortAI? not even the Can't see enemy decorator calls the EventReceiveAbortAI.

@DanM are you able to help with this?

iirc @nullBot solved this himself? :confused:

@sampattuzzi another Dvorak user here! Main problem in UE4 has been enabling AI perception debugging which requires some special keybindings to be set up, but otherwise haven’t had any problems with shortcuts.

I’ve actually switched back to QWERTY after years. In large part due to lecturing. :slight_smile:

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