Be the first to post for 'Checking Your Rig Externally (Unity and Unreal)'!

If you’re reading this, there probably aren’t very many posts yet. But don’t worry, you can be the first! Either create a new post or just reply to this one to say ‘hi’.

Didn’t import (don’t have unreal or unity). But instead I made the puppet walk. As in my first attempt (no feet).
And I see now, the arm swing need to be opposite of the leg movement.
And yes the shoulder is a bit strange. No reference used :open_mouth:
I always thought the arm could be moved up or down. But its rotation only … reference, reference …

1 Like

In Blender Unity and Unreal. Thanks great Lecture.

1 Like

Looking good :slight_smile:

Privacy & Terms