Be the first to post for 'Checking Your Rig Externally (Unity and Unreal)'!

bcc_s03_checking_your_rig_externally_unity_and_unreal

#1

If you’re reading this, there probably aren’t very many posts yet. But don’t worry, you can be the first! Either create a new post or just reply to this one to say ‘hi’.


#2

Didn’t import (don’t have unreal or unity). But instead I made the puppet walk. As in my first attempt (no feet).
And I see now, the arm swing need to be opposite of the leg movement.
And yes the shoulder is a bit strange. No reference used :open_mouth:
I always thought the arm could be moved up or down. But its rotation only … reference, reference …


#3

In Blender Unity and Unreal. Thanks great Lecture.


#4

Looking good :slight_smile: