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#1

If you’re reading this, there probably aren’t very many posts yet. But don’t worry, you can be the first! Either create a new post or just reply to this one to say ‘hi’.


#2

I had a bit of trouble parenting using just the bone feature, the eye bones started going into weird places, but I found “Bone Relative” fixed that problem for parenting everything to each other. I basically parented:
eye_left - Bone_eye_left
eye_right - Bone_eye_right
Bone_eye_right - Head_bone
Bone_eye_left - Head_bone

and just to show off, I made a new empty and added some tracking constraints to each eye bone and had it look at “Eye_controller”. I parented Eye_controller to Head_Bone and everything seems to work!


#3

I DIDNT CREATE THE NEW BONES FROM WITHIN THE ORIGINAL BONES ARMATURE! ARGH!
Ok, that’s what I missed! I think things will go a little more smoothly from here. I hope. xD


#4

My head so far :


#5

Has that deer in the headlights look.


#6


It got me several tries to figure out I have to parent the eyes to the bones in Pose Mode! This was driving me crazy!


#7

Rigged-head-001Rigged-head-002Rigged-head-003


#8

My Funny Face!


#9

Rig Challenge


#10

Alien Rabbit is looking mad