Hey guys i’m using unreal 4.24.3 and i’m doing the battle tank section of coding in unreal with c++ , i’ve tried to trial package my game but after it’s done packaging this error shows up
so far i haven’t done anything in C++ only in blueprints.
before this issue the packaging took very very long so i looked up if there’s any way to speed it up, one suggestion from the UE docs was to check the “create compressed cooked packages” that is the only option i ticked , i haven’t had the chance to see if the game would run before i ticked the “create compressed cooked packages” because it took to long to package , does anyone have any idea how to solve this or what’s causing this?