Basic Gameplay of my zombie runner game

So, I made a reload system, pick up system, weapon recoil animation, scope for sniper… those things really takes time and really hard… especially those ammo thing…
In ammo, I made :
Maximum bullets that you can hold in pocket, so If you already have the maximum ammount of it, you can’t pick it up.
Pick up ammo using UI pop up and keyboard input. and you can only increase to the maximum allowed bullets and only decrease the bullet drops without destroying it if it’s not 0
I’m glad I could do that…

here it is

sorry for my awful english… this is not english course right :sweat_smile:


Coming along nicely!

Privacy & Terms