Line 13 from Fighter.cs
bool isInRange = Vector3.Distance(transform.position, target.position) < weaponRange;
Causes
NullReferenceException: Object reference not set to an instance of an object
RPG.Combat.Fighter.Update () (at Assets/Scripts/Combat/Fighter.cs:13)
And locks up game editor from running when you click play. Is this resolved in a later lecture? Not sure what I am missing since target exists, and the object which this script is attached exists…