Base mesh


Following along the lecture, I created a ear-less head:

Face base

The one on the left is a first attempt that went horribly wrong :upside_down_face:
And, yes, my model has a square chin :slight_smile:

But wait there is more:

I didn’t apply the subdivision modifier yet, as in the lectures.

I feel like it is coming along pretty well for now, I hope it will stay that way :sweat_smile:

Cheers !

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