Hi. My Barrel UStaticMeshComponent refuses to be picked up as properly setup by the VS2017 intellisense.
I’m a few videos forward of this one as it compiles fine so the #include for GameplayStatics is definitely working but doesn’t seem to be picked up by intellisense. Has anyone else had a similar issue and potential fix?
(Unreal Engine 4.18 with VS2017 and my github is https://github.com/NODZZ/04_BattleTank )
Edit: and typically for me, the problem is solved a few lectures down the line (specifically when the tank barrel is made into its own class)