Ball jumps up when switching from animation to physics. Ideas?

Any ideas on how to resolve the bounce?

CleanShot 2022-01-17 at 18.50.48

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Turned out to be caused by my ball being set to mesh instead of “convex hull”.

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That is very odd if so. It may be more to do with the collision margins, which may have differed on each shape.

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My first guest was margins.
Which pushes the ball away.

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