If you came here to see an inebriated orc listening to Led Zeppelin, you will be doubly disappointed.
Took forever to get to this point; about to apply the symmetry modifier for the final bake… Just wanted to show off some effects when playing with the Normal Map Node’s Strength value using the bodybuilder orc’s baked normal map:
Base Mesh (1.2k Verts):
Strength 0.5:
Strength 1:
Strength 2:
Strength 5:
Strength 10(Max):
Intuition was that there was no way pushing the Strength value above 1 could look good… my intuition was wrong. Definitely has application for adding a stylized effect.
No cavity map yet… I still need to do the other orc.