Hi, The sky background doesn’t fill out the whole render image. Any idea what went wrong?
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If the background sky is a plain image, you could scale it!
or
make the island smaller and move the camera closer.
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Check your camera view before rendering!
Then as FedPete says you could scale the image used as a background.
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If I understood correctly, all you need to do is put a scale node right after the image node.
This happens when the image you are trying to comp in is a different resolution to what you’re rendering.
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Thanks everyone for providing different solutions. Tired each one and they all worked.
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