Wanted to share the finished sculpt from the end of the complete course with a couple extra angles. Like the fool I am I only looked into how to sculpt chunky stylized hair after I’d done all this work with a uv sphere, but it was a fun learning experience and now I have some direction for future models and sculpts.
Thank you! I think in the future I’d just do the curve method since it gets much better results and much faster, but it was really fun trying to get the sort of chunky look without overdetailing stuff.
Definitely! I still have plenty of courses to get through, helps to have some structure while I’m still getting used to a lot of Blender over Maya.