using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Awe my bra! Welkom by Number Wizard...");
Debug.Log("Pick a number, don't tell me what it is");
Debug.Log("The highest you can pick number is: " + max);
Debug.Log("The lowest number you can pick is: " + min);
Debug.Log("Tell me if your number is higher or lower than " + guess);
Debug.Log("Push Up = Higher, Push Down = Lower, Push Enter = Correct");
max = max + 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("Up Arrow key was pressed.");
min = guess;
guess = (max + min) / 2;
Debug.Log("Is your number: " + guess );
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("Down Arrow key was pressed.");
max = guess;
guess = (max + min) / 2;
Debug.Log(" Is your number: " + guess );
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Your number is " + guess);
Debug.Log("Nou gaan ons braai!!!");
}
}
}