Theme: Mysterious, lovecraftian, solitary, inspired by folklore, myths and traditions
Features : discovering the world, puzzle solving, intercating with a handful of NPCs, combat with swords & sorcery, story-driven
Development:
- Priorities:
- Prototype: Getting the correct controls, atmoshere
- Story, main quest
- Design puzzles (enviromental) - Resources: 1 person with multiple hats, 1 marketing support, asset creation outsourced to 2-3 externals later
- MVP: World supporting the main theme and main quest (story) with a pre-defined character, able to fight the enemies and level up
Marketing (Videos, images, messages):
- Social media (Twitter / Facebook)
- Dev blog / website
- Conferences