Attica - Player Experience

Theme: Mysterious, lovecraftian, solitary, inspired by folklore, myths and traditions

Features : discovering the world, puzzle solving, intercating with a handful of NPCs, combat with swords & sorcery, story-driven


  • Priorities:
    - Prototype: Getting the correct controls, atmoshere
    - Story, main quest
    - Design puzzles (enviromental)
  • Resources: 1 person with multiple hats, 1 marketing support, asset creation outsourced to 2-3 externals later
  • MVP: World supporting the main theme and main quest (story) with a pre-defined character, able to fight the enemies and level up

Marketing (Videos, images, messages):
- Social media (Twitter / Facebook)
- Dev blog / website
- Conferences

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