I followed the tutorial and it works well but I noticed that if attack animation finished the spider will move a little closer to player and then attack rather than just continue attack in same location.
I feel it’s related to this “acceptance radius” in “ai move to” node.
But if I put attack range variable into acceptance radius, it just moves to player but does not attack (like attack range is not close enough).
But if I subtract some value from attack range then it works.
What would be the reason for that?