Xcode is telling me that AttachTo is depreciated, because it gives me warning flags in Xcode, it says please use AttachToComponent instead.
Just so you’re aware of that!
Xcode is telling me that AttachTo is depreciated, because it gives me warning flags in Xcode, it says please use AttachToComponent instead.
Just so you’re aware of that!
“SetupAttachment()” is actually the correct way here. Discussion thread about this: https://answers.unrealengine.com/questions/412288/calling-attachto-in-constructor-now-causes-crash.html