Both the PopulatePool() and EnableObjectInPool are underlined in my Visual Studio Code (wtih C# extension, Debugger for Unity, Code Snippets, Unity Snippets and Unity Tools) not sure which extension is calling this waring, but both are getting this warning/error message:
This async method lacks ‘await’ operators and will run synchronously. Consider using the ‘await’ operator to await non-blocking API calls, or ‘await Task.Run(…)’ to do CPU-bound work on a background thread.
Is this something to worry about, avoid doing?