Assets folder empty? / missing - For those using Unity on a macbook and upgraded to High Sierra

Has anyone noticed recently (for those using a Mac and upgraded to High Sierra) that when they open their Unity projects, the assets folders are empty?

https://forum.unity.com/threads/unity-and-macos-10-13-high-sierra.474527/

I’m just trying to read up on a solution at the moment…

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I’ve not had the problem as I was already on 2017.2 before upgrading to High Sierra. Sorry if you lost work. If you’re not using git and doing backups, I recommend starting - every game should be in git from the moment you create it.

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It was a pretty quick fix, updating the Unity Editor specifically to another patch fixed things up, such as the one you mentioned.

There’s other patches that work as well, just in case other people noticed their assets folder was empty.

Edited No work is lost, updating the Unity editor returns the files

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I was having the same error while opening Unity in the first example. I´m using Mac OS High Sierra and I found in this Unity´s forum thread (https://forum.unity.com/threads/unity-and-macos-10-13-high-sierra.474527/) that is indeed a bug related to the disk format. My personal solution (after 1,000 attemps) was creating a HFS+ partition for the projects.

Regards

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