Asset Browser in Blender 3.0

Has anyone else started taking the time to work on filling their asset browsers?

It’s time consuming, but for me, pretty therapeutic too. Putting on some chill music, appending all the assets (so far just a small portion of the materials I’ve made or collected in the last couple years), renaming to fit the naming convention I wanted and organising them in their appropriate categories.

So far I’ve got 149 materials and so many more to go.

2 Likes

I have not but keep thinking I should!

I am a little concerned that my files may be ‘all over the place’ on the computer and it will all fall apart if I ever move them? I suppose it is the very older stuff that is not in the current folder and sub folders.

It does seem so useful!

1 Like

I try to keep things really organised with my computer files, but it’s still a lot of work and repeated motions to add everything. The cool thing is you can have a lot of different asset libraries and just pull in whichever one you want for your current file.
You could have separate material libraries for low poly, one for stylised, photo real, procedural, etc. and object assets too, like sci-fi, forest, city, etc.

I see the benefit and potential of asset libraries for sure, but definitely a lot of work too.

2 Likes

Is there any downside to having everything in one?

1 Like

File size and time it takes to access it I suppose. lol, depending on how much stuff you have in that library.

2 Likes

I have just barely begun the journey of starting a library, but I like the look of the new asset browser in Blender. Just got a new external hardrive to back it all up as well :grin:

2 Likes

Privacy & Terms